May also appear when controlling an NPC in certain quest battles.Damaging limit breaks deal their own damage type with unique damage mechanics.Generally only useable with at least a light party of 4 players.Used while controlling special mounts during some duties and quests.Used by key items and when interacting with objects.The cast and recast time of abilities are not reduced by any stat.Frequently are instant cast, and have long recast times.Pacification prevents the use of weaponskills.The cast and recast time of weaponskills can be reduced with Skill Speed.Damaging weaponskills most often deal physical damage.Frequently are instant cast, and prior to its removal cost TP to use.The cast and recast time of spells can be reduced with Spell Speed.When used will activate the global cooldown.Damaging spells most often deal magic damage.Frequently have cast times and cost MP to use.Enemies and other NPCs may use other actions for their auto-attack, and in some cases may forego using auto-attacks at all.The frequency with which players auto-attack is dependent on the delay of their weapon.Physical ranged DPS have 25y range on their auto-attack, while all other disciplines have the standard melee range of 3y. For players, their auto-attacks are the 110 potency Attack for all disciplines except Bards and Machinists, who instead use the 100 potency Shot.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |